Episode 32 - L: A Mathemagical Adventure and Beyond the Tesseract
Get ready to type out every letter in "dodecahedron"!
Nick, Jason, and Ben play two games steeped in math, science, and trippy physics in this episode. Beyond the Tesseract by David Lo is the appetizer course, a game originally designed in TRS-80 Level II BASIC, then ported to C and published on a variety of platforms before later being reimplemented in Inform 6 by Andrew Plotkin. A self-professed "abstract adventure", you'll have a better time with it if you paid attention in school.
The main course was published in 1984 for the BBC Micro by the Association of Teachers of Mathematics (UK) and goes by L: A Mathemagical Adventure. It's a core memory for many who were young and remember their school experiences with BBC Micros, but does the plot to rescue the fair maid Runia from the Drogos hold up today?
Beyond the Tesseract (IFDB, includes playable link)
L: A Mathemagical Adventure (IFDB)
L: A Mathemagical Adventure (playable online, BBC)
Beatle Quest for BBC Micro
Shawn McClure's How To Design Adventure Games (IntFiction.org)
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Episode 31 - The Colour of Magic and MST3K: Detective
WE'VE GOT TEXT ADVENTURE SIGN!!
Ben, Jason, and Nick stooge their way through two comedy games. First up is the 1993 Matt Barringer "classic" Detective as put (unofficially) through the wringer of the Mystery Science Theater 3000 crew by CE Forman and a collection of subsequent riffers. One player was (and remains) completely baffled by this format in which a man and two robots are forced to watch a bad movie (slash play a bad game) for the entertainment of two mad scientists, against a backdrop of scenery bought for peanuts.
Then they take on Delta 4's treatment of Terry Pratchett's Discword in The Colour of Magic, a waiting simulator disguised as a four-part comedy adventure. Watch out for the end of the world!
The Colour of Magic (IFDB)
MST3K: Detective (IFDB)
Detective, author's original version (IFDB)
Discworld on Page and Screen, Part 2 (The Digital Antiquarian)
Review of Detective (SPAG #5)
MST3K Satellite News
Discworld Emporium
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Episode 30 - Captain Cutter's Treasure, Young Arthur's Quest, and 10 Cave Adventure
Ben, Jason, and Nick set sail for adventures new and old on this episode, starting with 10 CAVE ADVENTURE, so named for the number of BASIC lines making up its entire codebase. They then head to the Commodore VIC-20 for a crack at Young Arthur's Quest before journeying to the not-so-long-ago 2021 release Captain Cutter's Treasure, a neo-retro style adventure created in the PunyInform system.
Captain Cutter's Treasure (IFDB)
Young Arthur's Quest (Renga in Blue)
Young Arthur's Quest (MobyGames)
10 Cave Adventure (Spectrum Computing)
8-Bit Show and Tell's breakdown of 10 CAVE
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Episode 29 - The Robots of Dawn and Souls of Darkon
Ben, Jason, and special guest Dave "Velociraptor" of This Week in Retro take on a double dose of robot-themed games. First up is Souls of Darkon by Andy Walker, published by Taskset and Bug-Byte for Amstrad CPC, Spectrum, and Commodore 64. The robot "Komputa" aids the player on their quest to combat a variety of dread evil forces.
For the main course we take on Epyx's text adventure adaptation of Isaac Asimov's novel The Robots of Dawn, written by Jon Leupp. The team note the substantial departure from the book's plotlines, the surplus of empty offices, and some inconsistencies between the Apple II and Commodore 64 versions.
Ben solves a decades-long gaming mystery, plus there's a cat and a mouse and only one of them survives to the end of the episode!
Souls of Darkon (MobyGames)
Souls of Darkon (MOCAGH)
The Robots of Dawn (MobyGames)
The Robots of Dawn (MOCAGH)
The Robots of Dawn (playable online, C64)
The Robots of Dawn (playable online, Apple)
The Robots of Dawn by Asimov (novel, Wikipedia)
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Episode 28 - A Conversation with Andrew Plotkin
Creator of games including Hadean Lands, Spider and Web, and Shade, as well as a long-time maintainer of Inform and participant in Interactive Fiction Technology Foundation (IFTF) leadership, Andrew "Zarf" Plotkin was also a teenager once. And back then he wrote Inhumane, as covered in Episode 27.
Jason and Nick welcome him to the program discuss the creation of Inhumane, the evolution of his work as a participant in the modern interactive fiction community, and the prospects for another "Infobom" title in that parody vein.
Zarfhome (personal homepage and contact info)
IFDB credits
IFTF
A Change in the Weather
Praser 5
Grimtooth's Traps
Episode image from The Book of Adventure Games II
Explore classic text adventure games from legendary publishers and authors including Magnetic Scrolls, Level 9, Infocom, Scott Adams, and Interplay. A podcast for fans of GET LAMP, Eaten By a Grue, The Classic Adventurer, Renga In Blue, and Quest For Clues.
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