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PodcastGiochiThe Cane and Rinse videogame podcast

The Cane and Rinse videogame podcast

Cane and Rinse
The Cane and Rinse videogame podcast
Ultimo episodio

794 episodi

  • No Man’s Sky – Cane and Rinse No.726

    11/08/2026
    It's rare for us to review a 10 year-old game that's still in active development, but here we are. Much has already been said about the majestic comeback story that is No Man's Sky - and we do touch upon that here - but we mainly wanted to discuss what we did and didn't enjoy about playing the game in its 2026 form. Leon, James, Rich and Patreon posters do just that, telling tales of adventure in this practically infinite possibility space.
  • Frogger – Cane and Rinse No.725

    04/08/2026
    As the industry (and us) gets older, the anniversaries get larger. Konami's famous Frogger celebrates its 45th birthday, so we celebrate with the hydrophobic hopper. Leon, Brian, Jesse and Sean - along with some arcade memories from the community - discuss the apocryphal legend of this simple single-screen action game, try to understand why it endures, and even the mating habits of amphibians - in this especially silly podcast.
  • LocoRoco series – Cane and Rinse No.724

    28/07/2026 | 1 h 58 min
    They see me rollin'. Ryan, Leah, and more Chrises than you may expect venture back to the PSP oddity LocoRoco and the pastel paradises it inspired. The crew discusses the music, soft-body physics, and tilt controls as the LocoRoco series is taken for a spin.
  • Day of the Tentacle – Cane and Rinse No.723

    21/07/2026 | 1 h 59 min
    Though Ron Gilbert had moved on, LucasArts' Grossman, Schaefer and co were in full point and click flow by 1993. In this podcast we return to the Maniac Mansion for beloved follow-up, Day of the Tentacle. Leon, Brian, Jesse, Ryan and Patreon posters get lost in lavatorial time-loops, untangling the puzzles that worked for them and those that didn't, as well as appraising the Looney Tunes-inspired art, humour and audio.
  • Aliens: Fireteam Elite – Cane and Rinse No.722

    14/07/2026 | 1 h 59 min
    When Developing Alien: Fireteam Elite, Coldiron Studios were tasked with rehabilitating Aliens after the poorly received Aliens: Colonial Marines in 2013. Could a studio known for MMOs replicate the success of 2014’s Alien Isolation by creating a Destiny inspired horde shooter? Join host Rich and panel Brian, Jon and Leah as they work through the scattered reception of Alien and Aliens games, and decide whether Aliens: Fireteam Elite effectively captures the intensity of James Cameron’s 1986 movie.
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