PodcastCommedia: improvvisazioneTwenty Sides: A DnD Podcast

Twenty Sides: A DnD Podcast

Twenty Sides
Twenty Sides: A DnD Podcast
Ultimo episodio

198 episodi

  • Twenty Sides: A DnD Podcast

    C3 - Ep13: A Choice That Shapes the Realm

    16/03/2026 | 33 min
    Safety brings questions—and answers bring heavier choices.
    Settled inside the outpost, the party returns to the chapel to uncover the truth behind the cursed blade. With Saint’s Glass in hand, the priests confirm what everyone feared: the sword was not merely enchanted by followers of Gnakourog—it was touched directly by the god of savagery himself. Dangerous. Corrupting. Powerful. The weapon is sealed away, but its implications linger. ⚔️👁️
    While Amelia recovers and Brenna’s wounds are examined, the group begins to understand just how fragile this refuge truly is. Beyond the walls, the gnolls still hunt. Beyond the chapel, gods still meddle. And behind the outpost, a shimmering portal hums with unstable magic—one that has already swallowed adventuring parties whole. 🌌
    As evening falls, Annabel, Quinn, Miller, and Thelandor are summoned to meet the outpost’s leadership. Commander Lyra Duskbane and Ordon Vale, head of the scholars, lay out the truth: the portal does not lead to one place, but many. Each journey inside warps terrain, bends reality, and forces explorers to find a new way back. Some return. One group hasn’t. 🏰🌑
    The scholars believe the portal was created by a powerful wizard using three ancient artifacts—items that may hold the key to understanding the portal’s purpose… and possibly to stopping Arrax, the gnoll warlord who now rules from the Rose Citadel. But entering the portal is no small task. It isn’t meant for soldiers. It’s meant for those willing to risk everything to change the fate of the realm. 🔥
    Plans are debated. Doubts surface. Purpose begins to form.
    Crownfall is no longer just about survival—it’s about deciding what comes next.
    Welcome to Episode 13 of Campaign 3 of Twenty Sides.
    📣 Follow for Crownfall clips, lore drops, and character moments
    👉 @twentysidespod
    🔥 Support the show and unlock bonus content on Patreon
    👉 Patreon.com/twentysides
    ⭐ Enjoying Crownfall? Follow, subscribe, and leave a review to help new adventurers find the table
    Next time… the portal awaits an answer. 👑⚔️
    Want more Twenty Sides? Check the links below.
    Patreon | www.patreon.com/twentysides
    Instagram | https://www.instagram.com/twentysidespod/
    YouTube | https://youtube.com/@twentysidespodcast
    Discord | https://discord.gg/74kucBWZFh
  • Twenty Sides: A DnD Podcast

    C3 - Ep12: The Outpost at Last

    09/03/2026 | 33 min
    The fighting fades—but the truth finally begins to surface.
    In the aftermath of the forest ambush, Quinn stabilizes the wounded while Miller refuses to let go of his sister, Amelia. Shaken but alive, she tells them what hunted her through the woods: cultists shouting the name of Naku Rog—the god of savagery—and bearing the mark of Arrax, the gnoll warlord now tearing the world apart. 🩸🐺
    As the party regroups, Annabel keeps watch and spots something massive moving in the distance—proof that the danger hasn’t truly passed. With answers running thin and fear growing heavier, Thelandor urges them forward. The outpost lies only hours away. 🌲❄️
    Their final push is cold, fast, and focused. Snow begins to fall as fortified walls rise from the horizon—timber, stone, watchtowers, and ballista standing firm against the chaos beyond. For the first time since Norvale fell, safety feels possible. 🏰
    Inside the outpost, purpose replaces panic. Healers tend to Amelia and Brenna while the party learns troubling news: Brenna was stabbed by a cursed blade, and its dark influence still lingers. The sword taken from the cultists is revealed to be bound to Gnakuorog himself—dangerous to wield, dangerous to ignore. ⚔️👁️
    As Miller and Annabel walk together through the settlement, grief and hope collide in quiet conversation—about parents, memory, and whether the dead can still hear the living. Nearby, Quinn and Thelandor wait in silence, both aware that Crownfall has only just begun. 🌑
    Beyond the chapel walls, a shimmering portal hums with arcane power. Inside the gates, the party is given shelter. But the war, the gods, and the consequences of what they carry are closing in.
    Welcome to Episode 12 of Campaign 3 of Twenty Sides.
    📣 Follow for Crownfall clips, lore drops, and character moments
     👉 @twentysidespod
    🔥 Support the show and unlock bonus content on Patreon
     👉 Patreon.com/twentysides
    ⭐ Enjoying Crownfall? Follow, subscribe, and leave a review to help new adventurers find the table
    Next time… the outpost offers safety—but not answers. 👑⚔️
    Want more Twenty Sides? Check the links below.
    Patreon | www.patreon.com/twentysides
    Instagram | https://www.instagram.com/twentysidespod/
    YouTube | https://youtube.com/@twentysidespodcast
    Discord | https://discord.gg/74kucBWZFh
  • Twenty Sides: A DnD Podcast

    C3 - Ep11: Blood on the Forest Floor

    02/03/2026 | 33 min
    The road to the outpost doesn’t stay quiet for long.
    As the party breaks camp and pushes through the frozen woods, the echoes of Norvale still linger—howls in the distance, memories that refuse to fade. Hours into their journey, screaming cuts through the trees, pulling them off the road and straight into danger. 🌲❄️
    Scouting ahead with familiars, Quinn and Annabel spot a horrifying scene: a young woman bound, surrounded by armed men, with bodies already lying lifeless in the leaves. There’s no time to debate. Steel is drawn. Spells crackle. And the party charges. ⚔️🔥
    Everything changes when Annabel recognizes the girl—Miller’s sister.
    Rage overtakes strategy. Miller barrels forward through arrows and fear, tearing his sister free in one fluid motion before turning his fury on the man holding her. Bones break. The ground shakes. And a symbol carved into the attacker’s face pulses with dark, necrotic power as he whispers the name of a dark lord. 🩸👁️
    The forest explodes into violence. Eldritch blasts tear through fleeing attackers. Blades flash between the trees. Mercy is no longer a question—only survival. When the last enemy falls, the cost of the fight becomes clear. Some from Norvale escaped the gnolls… only to meet a different end in the woods. 🌑
    As Miller holds his sister and the party stabilizes the wounded, one truth settles heavily over them all: the world after Crownfall is cruel, chaotic, and hunting the weak.
    Welcome to Episode 11 of Campaign 3 of Twenty Sides.
    📣 Follow for Crownfall clips, character moments, and story highlights
     👉 @twentysidespod
    🔥 Support the show and unlock bonus content on Patreon
     👉 Patreon.com/twentysides
    ⭐ Loving Crownfall? Follow, subscribe, and leave a review to help new adventurers find the table
    Next time… family brings answers—and consequences. 👑⚔️
    Want more Twenty Sides? Check the links below.
    Patreon | www.patreon.com/twentysides
    Instagram | https://www.instagram.com/twentysidespod/
    YouTube | https://youtube.com/@twentysidespodcast
    Discord | https://discord.gg/74kucBWZFh
  • Twenty Sides: A DnD Podcast

    C3 - Ep10: Saint's Glass & Firelight

    23/02/2026 | 38 min
    The chapel doors slam open—and the fire answers back.
    Inside the ruined sanctuary, rain pours through the shattered roof, moss slicks the floor, and the dead stand waiting. A towering skeleton crowned in flame looms at the altar, another undead crouches behind broken pews, and the fight erupts in close quarters where every step could send someone sprawling. 🔥🕯️
    Steel rings against bone as Thelandor charges forward, Quinn unleashes crackling lightning that binds her to the flaming skeleton, and Annabelle’s blades find their marks with deadly precision. Miller throws himself into the fray again and again, refusing to back down even as blows glance off armor and luck refuses to cooperate. ⚔️⚡
    The battle is brutal, loud, and unforgiving—but when the flaming skull finally falls and the fire dies out, the chapel grows quiet once more. In the aftermath, the party discovers more than broken bones. A glowing medallion lies on a fallen body, tied to the Stone Ward. A damaged map hints at paths yet unexplored. And hidden away in the wreckage, they finally uncover what they came for—the Saint’s Glass, along with precious arcane ink. 👁️🛡️
    Back at the overhang, the relic is put to use. The wounded guard is examined. Trust is tested. Deals are half-spoken. And as night falls, the group is forced to rest with unanswered questions hanging in the cold air—about the outpost, the Stone Ward, and what it truly means to carry a symbol of fallen duty. 🌑🕊️
    Crownfall isn’t just about surviving the fight.
     It’s about what you carry with you afterward.
    Welcome to Episode 10 of Campaign 3 of Twenty Sides.
    📣 Follow for Crownfall clips, combat moments, and character arcs
     👉 @twentysidespod
    🔥 Support the show and unlock bonus content on Patreon
     👉 Patreon.com/twentysides
    ⭐ Enjoying the campaign? Follow, subscribe, and leave a review to help new adventurers find the table
    Next time… dawn brings answers—and new weight to bear. 👑⚔️
    Want more Twenty Sides? Check the links below.
    Patreon | www.patreon.com/twentysides
    Instagram | https://www.instagram.com/twentysidespod/
    YouTube | https://youtube.com/@twentysidespodcast
    Discord | https://discord.gg/74kucBWZFh
  • Twenty Sides: A DnD Podcast

    C3 - Ep9: Battle In The Ruined Chapel

    16/02/2026 | 35 min
    The dead aren’t finished with them yet.
    At the edge of the ruined chapel, steel finally meets bone. Ghouls charge from the darkness, skeletons scatter across the grounds, and the party is forced into a brutal, chaotic fight where every second matters. Stakes fly. Blades bite. Eldritch energy tears through rotting bodies as the rain slicks the battlefield beneath their feet. 💀⚔️
    Annabelle is nearly overwhelmed as ghouls close in, forcing Miller to leap into the fray and drag her to safety. Quinn’s magic shatters skeletons in bursts of arcane force, while Thelandor holds the line against enemies that refuse to fall quietly. Victory comes—but it comes at a cost, carved in claw marks and shattered nerves. 🩸🌧️
    When the last undead outside collapses, the party barely has time to breathe. The chapel door looms ahead. Divine senses confirm what everyone fears—two more undead wait inside. With wounds still fresh and no clear escape, they kick open the doors together. 🕯️
    Inside, the chapel is ruined and slick with moss and rain. Pews lie broken. Roots choke the floor. And at the far end of the sanctuary stands something far worse—a massive skeleton crowned in flame, another crouched behind cover, magic already forming in its grasp. 🔥👁️
    Crownfall isn’t easing up.
     The deeper they go, the louder the dead scream back.
    Welcome to Episode 9 of Campaign 3 of Twenty Sides.
    📣 Follow for Crownfall clips, combat moments, and character arcs
     👉 @twentysidespod
    🔥 Support the show and unlock bonus content on Patreon
     👉 Patreon.com/twentysides
    ⭐ Enjoying the campaign? Follow, subscribe, and leave a review to help new adventurers find the table
    Next time… the chapel answers with fire. 👑🔥
    Want more Twenty Sides? Check the links below.
    Patreon | www.patreon.com/twentysides
    Instagram | https://www.instagram.com/twentysidespod/
    YouTube | https://youtube.com/@twentysidespodcast
    Discord | https://discord.gg/74kucBWZFh

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Su Twenty Sides: A DnD Podcast

Twenty Sides, a fast-paced, story-driven, actual-play Dungeons and Dragons podcast. Available on all podcast platforms.
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